# UE5-MCP

> MCP Client

UE5-MCP integrates AI-driven automation into Blender and Unreal Engine 5 workflows, enhancing level design, asset management, and gameplay programming through automated scene generation, asset creation, and debugging utilities.

## Overview

- **Category:** AI
- **Stars:** 421
- **Forks:** 19
- **Owner:** VedantRGosavi
- **GitHub:** https://github.com/VedantRGosavi/UE5-MCP
- **Created:** 2025-03-15T17:12:55+00:00
- **Updated:** 2025-03-28T20:46:09+00:00
- **Source:** https://model-context-protocol.com/clients/ue5-unreal-engine-automation-ai-mcp

## Setup

## Setup

1. Clone the repository:
   ```bash
   git clone https://github.com/your-repo/UE5-MCP.git
   ```
2. Install dependencies:
   ```bash
   pip install -r requirements.txt
   ```
3. Configure settings (refer to `configurations.md`)
4. Run MCP within Blender or UE5 as per the workflow instructions (`workflow.md`)

## Tools

## Available Tools

1. AI-Driven Scene Generation (Text-to-Scene conversion, Image-to-Scene generation, material management, automated scene composition, PolyHaven asset integration).
2. Unreal Engine Integration (Automated scene import, game level conversion, material and lighting transfer, level optimization, Blueprint-based scene manipulation).
3. Asset Management & Creation (Generates and modifies 3D models, textures, and materials using AI, automates asset transfers between Blender and UE5).
4. Gameplay Programming & Debugging (Assists in Blueprint scripting, performance profiling, automated debugging for UE5).
